Pyramid 3/029: Psionics
Get Mental! We've put on our thinking caps and mined our minds for this month's Pyramid ¸ the PDF magazine for roleplayers... and the results are crammed with cranial articles on "Psionics." This issue's great thoughts include: "Expanded Psychokinesis¸" a collection of six new abilities that expand on those in GURPS Psionic Powers. Manipulate sound¸ survive deadly falls¸ and more! This article also includes new techniques and perks as support. "Random Psionic Tables¸" which transmutes a few dice rolls into ready-to-go psi abilities! It builds on the 108 psionic packages from GURPS Psis and adds five more. "Magic as Psi¸" the first installment of a new column (called Eidetic Memory) by David L. Pulver¸ co-author of GURPS Fourth Edition. This month¸ David looks at modifying the GURPS Magic system to represent psionic abilities. Behold the magic of the mind! "The Edge of Psience¸" presenting GURPS "familiars" and psi artifacts from the mind of Kenneth Peters¸ co-author of GURPS Ultra-Tech. "Thoughtjustice¸" a systemless look at how the justice system might evolve and adapt to deal with errant psis. "Tokyo Psience Police¸" a campaign framework that starts with an extraterrestrial first contact and spins into something hyperkinetic. This generic setting is written by David L. Pulver! "Averting Psychic Disasters!" - an optional rule to help mitigate the worst psi-related critical failures. This "food for thought" is written by Jason "PK" Levine¸ author of GURPS Psionic Powers and GURPS Psis. This Pyramid also includes Murphy's Rules with Greg Hyland¸ Steven Marsh's Random Thought Table¸ and other odds and ends. With this issue¸ you're sure to have a satisfied psi!