Pyramid 3/025: Epic Magic
Are you looking to put the magic back in your game? Are you looking for something epic? Then this month's Pyramid - the PDF magazine for roleplayers - gives you both¸ with a theme of "Epic Magic." This over-the-top arcane issue includes: "All the Epic Ways¸" a description of six different methods to work high-powered magical effects into a GURPS campaign. It includes an extended example that reveals different possibilities for the Seven Songs of Apollo! "The Skystone Castle and Other Wonders¸" written by David Pulver¸ co-author of GURPS Fourth Edition and creator of the GURPS Spaceships system. This feature uses the GURPS Spaceships system to construct three impossible feats of magic: a giant flying castle¸ an orichalcum dragon¸ and a gargantuan six-legged sphinx. "Essential Magic¸" which adds 25 new and mysterious spells to the GURPS Magic system. Harness the power of phlogiston¸ hellfire¸ alkahest¸ and more. "Al-Abyad's Astrolabe¸" an impossible artifact designed for the GURPS Banestorm setting but usable in any magical milieu. This device¸ straddling science and sorcery¸ can rearrange the stars themselves to suit the needs of the mage! "The World Maker¸" an epic eldritch enigma that introduces the titular artifact and the mysterious Toymaker. Why settle for holding the world in your hand when you can grasp more than one? "Quartermaster Mage¸" a look at a vital profession for building and maintaining fantasy armies. Learn the effects of GURPS Magic spells on keeping an army fed and prepared¸ design a GURPS mage with the quartermaster template¸ and meet the mighty Captain Auric of Craine (complete with GURPS stats). In addition¸ this Pyramid also pulls a few other rabbits out of its hat: Murphy's Rules with Greg Hyland¸ Steven Marsh's Random Thought Table¸ and other odds and ends. When the impossible isn't enough¸ this issue gives you more!