Pyramid 3/013: Thaumatology
This issue of Pyramid - the PDF magazine for roleplayers - taps into the untold power of "Thaumatology." This fantasy-themed issue includes: "The Magic of Stories¸" a full treatment of fairy-tale magic for GURPS Thaumatology. Use this system to emulate traditional fables - or as the power behind modernist self-knowing fairy tales! "The Mystic Knight¸" a template for GURPS Dungeon Fantasy that draws its power from GURPS Power-Ups 1: Imbuements. With glowing weapons and mystically hardened protection¸ this new hero brings fear to dastardly dungeon denizens. "Salving Magic¸" a new twist on traditional GURPS Magic healing powers. Sure¸ magicians can patch up your body - just don't push yourself too hard¸ or you'll pay the price. "The Book of Null¸" a fearsome artifact¸ cult¸ and world-shattering threat¸ all in one. If you've never known magicians to be afraid¸ you will. "Red Diabolism¸" another new path of power for GURPS Thaumatology ¸ plus GURPS stats for one of its foul practitioners. Discover the power¸ potential¸ and price of absolute corruption. In addition¸ Pyramid also provides lots of bits that make a magazine fun: Murphy's Rules with Greg Hyland¸ Steven Marsh's Random Thought Table¸ a PC-perplexing puzzle¸ and other odds and ends. If you're looking to expand the possibilities of magic in almost any campaign¸ then you need this tome!