Low-Tech
Welcome to the Past!
GURPS Low-Tech covers the basic tools used by historical adventurers from the Stone Age to the Age of Sail -- and still used by modern survivalists and post-apocalypse survivors when the high-tech toys fail.
Weapons and armor from antlers and rawhide to warhammers and heavy mail; adventure and travel gear from simple stone knives to early submarines; everyday items and tools of every trade. Low-Tech starts with the basics that suit any setting... and adds lots of culturally specialized inventions to support your campaign's particular flavor. For game masters¸ the discussions of past technologies -- based on up-to-date historical and archaeological research -- will be valuable no matter what system is used. For GURPS players¸ this book also covers the skills and traits that let adventurers make the best use of their equipment.
Whether the heroes are cavemen taking their first steps toward civilization¸ pirates on the Seven Seas¸ or anything in between¸ GURPS Low-Tech has the technology they need!
GURPS Low-Tech replaces GURPS Low-Tech for Third Edition¸ the TL4 parts of GURPS High-Tech for Third Edition¸ and the rules for equipment from many historical sourcebooks for Third Edition¸ from the TL0 tools in GURPS Dinosaurs to to the TL4 gear in GURPS Swashbucklers.