Lair of the Fat Man
Every so often¸ there comes an adventure so grim and gritty¸ so revolutionary¸ and so serious that it elevates the super-spy thriller genre to new levels of sophistication. GURPS Lair of the Fat Man is not that adventure. This espionage tale¸ set in the early 1980s¸ pits the heroes against each other as part of a multinational team called UNISTOMP. Can these super-spies trust each other and their cohorts' nations enough to save the world¸ protect their countries' secrets¸ and learn the truth about the Fat Man? GURPS Lair of the Fat Man is an oddball romp through super-spy clichés¸ in the style of 1960s espionage films that don't take themselves too seriously. This scenario includes five pages of maps of the Fat Man's lair (plus ancillary maps)¸ full information about the Fat Man's plans¸ and GURPS stats for the Fat Man's henchmen. It provides lots of helpful advice for running this tale¸ including details about how to keep things from getting too silly¸ ideas for sequels or making this part of an ongoing campaign¸ and alternate possibilities for the Fat Man's curious secret... including suggestions for making it more or less realistic! If double agents¸ brainwashed "zombies¸" and a flamethrower brassiere are your cup of tea (or glass of martini)¸ then GURPS Lair of the Fat Man is for you!