Horseclans
The Horseclans Are Coming! They ride the plains of a post-holocaust America¸ mind-reading prariecats by their sides. They're deadly warriors... for honor¸ for loot¸ or just for the joy of a good fight. They would follow their leader¸ the undying Milo Morai¸ straight to Hell. And they'd come back with trophies. Now¸ Robert Adams' bestselling Horseclans series comes alive in this supplement to GURPS. In the 96 pages of GURPS Horseclans ¸ you'll find: A complete bibliography and reference to the first 17 published Horseclans novels: names¸ races and nationalities¸ places¸ and more. Biographies and game statistics for Milo Morai¸ Bili the Axe¸ Mara¸ Aldora¸ Dr. Bookerman¸ and other important characters. Maps and historical information for campaigns in several different time periods ‐ from just after the Great Dying¸ through the days of the Horseclans riding the plains and on the march east¸ to the "present-day" Eastern Confederation. New rules for two kinds of immortals: The Undying¸ and the body-stealing Witchmen. The telepathic prariecats: complete rules for cat characters¸ combat¸ and "mindspeak" abilities. A quick system for resolving large battles and their effects on participating player characters ‐ both in terms of survival and of honor won! Now you¸ too¸ can ride to glory¸ and help Milo Morai rebuild civilization... with the Horseclans. (This is a digital reprint of a supplement designed for GURPS prior to Third Edition.)
They ride the plains of a post-holocaust America¸ mind-reading prariecats by their sides. They're deadly warriors... for honor¸ for loot¸ or just for the joy of a good fight. They would follow their leader¸ the undying Milo Morai¸ straight to Hell. And they'd come back with trophies. Now¸ Robert Adams' bestselling Horseclans series comes alive in this supplement to GURPS.