Psi (14)
The Mind Defined! When you're roaming through a dungeon and you meet something elemental¸ transcendental¸ or hell-bental on destruction... it's time to get mental! GURPS Dungeon Fantasy 14: Psi lets you introduce the power of the mind to any Dungeon Fantasy campaign. Written by GURPS mastermind Sean Punch¸ this supplement offers: Two dozen psionic abilities¸ including Battlesense¸ Levitation¸ and Transdimensional Sight. The mentalist profession¸ a 250-point template with customization notes for six different approaches. Lenses that add any of the core GURPS Dungeon Fantasy 1: Adventurers possibilities to the mentalist -- plus a lens that adds mentalist abilities to any other template! Power-ups that augment the masters of mental might¸ such as Bonded Creature¸ Elder Lore¸ and Death Possession. A look at psionics in the campaign¸ including how it interacts with magic¸ what effect it has in combat¸ and how it intersects with dungeon-dwelling danger. Things that threaten with the power of thought. Beware the psionic encounter table and nine new mentalist-menacing monsters! Incredible gear especially suitable for psis¸ such as telekinetic's webbing¸ hypno-discs¸ and the powerful pyramid hat. With this thought-provoking tome¸ you get everything you need to bring mental mayhem into your Dungeon Fantasy campaign. Get GURPS Dungeon Fantasy 14: Psi ¸ so you can get your head in the game! Visit the official web page for more info¸ resources¸ product support¸ and links.