Monsters 3: Born of Myth & Magic
Legends Come to Life... Seeking Your Death! The most common threat standing between GURPS Dungeon Fantasy heroes and some well-deserved loot is monsters. Now¸ the dangers are newer than ever¸ yet some are as old as legend. GURPS Dungeon Fantasy Monsters 3: Born of Myth & Magic brings you 16 new creatures¸ inspired by sagas of times past or brought to life by eldritch forces... and all of them conjured from the mystical mind of GURPS Dungeon Fantasy Monsters 1 co-author Peter V. Dell'Orto. Face off against the worst that myth has to offer: basilisks¸ dryads¸ and medusas. Or encounter phase serpents¸ shadow warriors¸ living pits¸ and other arcane adversaries. Each monster description comes with complete GURPS stats (tailored for Dungeon Fantasy campaigns) for typical members of that species¸ plus notes on encountering them. Most of these threats include suggestions for variant versions. And not all foes can be overcome with brute force; learn how cunning¸ wits¸ or special fighting techniques can prevail when a sword fails! A select few of the creatures encountered might even be friends under the right circumstances... The threats herein also can be modified with the included meta-traits or with three new prefixes similar to those found in GURPS Dungeon Fantasy Monsters 1 and Pyramid #3/76: Dungeon Fantasy IV. Encounter a flying rock troll¸ a holy doppelganger¸ a furious octopus bloom¸ and other combinations that strike fear into dungeon delvers' hearts. With Dungeon Fantasy Monsters 3: Born of Myth & Magic ¸ heroes can forge their own mythic tales... or die trying!