Clerics (07)
When trapped in the dankest corners of a forsaken dungeon¸ there may be little left to do but pray... but for a special class of hero¸ prayer is enough. Dungeon Fantasy 7: Clerics covers the powers and possibilities of those who find strength in faith. All manner of religious servants in a Dungeon Fantasy game will find this material beneficial. Included in this supplement are: Detailed descriptions of 15 types of gods¸ each with special powers they grant to their devotees. Discover the might of death gods¸ sun gods¸ and gods of the hunt! Lenses and spell lists for each type of god¸ useful for creating clerics¸ druids¸ and holy warriors ready to advance their causes. You can even create practitioners of evil faiths... Sacred artifacts of interest to spiritual-minded dungeon-dwellers¸ such as holy-symbol weapons¸ holy water¸ relics¸ and more. Learn details of the sacred scalpel or the staff of earthquakes! A discussion of morality¸ spirits¸ and church hierarchies -- especially as they apply to a Dungeon Fantasy sensibility. Whether you're a flamethrower-wielding holy warrior of fire¸ a druid of a storm god¸ or a cleric tied to a city¸ you're certain to find something in Dungeon Fantasy 7: Clerics that makes you a paragon of power. Pray to the deities -- then prey on your enemies!