Disasters: Meltdown and Fallout
Atomic Power¸ Epic Danger! Radiation can be scary. You can't see it¸ smell it¸ or fight it by any conventional means¸ but it can be deadly just the same. GURPS Disasters: Meltdown and Fallout helps you bring this invisible threat to your gaming table¸ and gives adventurers the tools they need to deal with it. Inside this volume¸ you'll discover: The most common types of modern nuclear reactors¸ plus a few theoretical ones. Learn about reactors' core functionality¸ fuel sources¸ durability¸ security measures¸ and more. A primer on radiation¸ including sources and ways to measure it¸ game effects¸ updated Protection Factors for various materials¸ equipment for dealing with radioactive issues (with revised GURPS game mechanics)¸ and a few crazy ways people have used radiation. What happens during¸ immediately after¸ and long after a meltdown¸ both in terms of scene-setting descriptions and nitty-gritty game mechanics. Perks¸ quirks¸ disadvantages¸ and skills that normal humans might have¸ plus radiation-related advantages for exotic beings. Use the provided suggestions to atomically alter people for cinematic action. Ways to use nuclear power in modern¸ historical¸ magical¸ and futuristic campaigns¸ plus suggested power-plant complications¸ adventure seeds¸ and campaign ideas. A bibliography of books¸ films¸ and GURPS supplements to inspire you¸ from factual accounts to wild speculations. Whether you're looking for realistic dangers for near-modern adventurers¸ cinematic set pieces for modern-day GURPS Action heroes¸ or apocalyptic possibilities to kickstart a GURPS After the End campaign¸ Disasters: Meltdown and Fallout is an inexhaustible radioactive sourcebook!