Cliffhangers
GURPS wird immer noch vom Erscheinen des Cliffhanger-Quellenbandes dominiert. Wer schon immer in eine Pulp-Welt zwischen 1925-1939 eintauchen wollte¸ wird hier gut bedient... wie immer bei GURPS-Quellenbänden.
GCL's strongest and most useful section covers Earth of the 1930s. The decade's dynamic character is shown to best gaming advantage. Politics¸ technology¸ communication¸ regions¸ events and nations all have tightly written descriptions. Sidebars contain adventure seeds and rules related to the main text appearing alongside. Adventure on the crumbling brink of disaster! This is the world of the dauntless heroes of the 'pulp' adventure tales. Visit the exotic trouble-spots of a world in peril¸ and travel the trackless wastes of unexplored continents!
GURPS Cliffhangers includes background material on the world of 1925-1939; new hazards to be faced by the intrepid adventurer; suggestions for campaigns and adventures¸ and adapting the cliffhanging style to other milieus... and¸ of course¸ a guide to the style¸ rhetoric¸ and fiendish cunning of pulp-era villainy.