Action 4: Specialists
Time to Bring in the Experts
Yes¸ GURPS Action is back with a vengeance!
Action heroes might be stereotyped¸ but they rarely fit into nice¸ neat boxes. Studios spend big bucks making sure we all know exactly what's special about the hero of their latest blockbuster. While Action 1: Heroes and Action 3: Furious Fists are up to the challenge of creating characters who stand out¸ there are times when 250-point templates aren't quite the right tool for the job.
That's when you call in Action 4: Specialists. Its modular design system lets you pick and choose from over 100 areas of expertise to create exactly the right hero for the mission¸ while its systematic advice on filing off rough edges and filling in holes gives you a lean¸ mean action machine.
But that's not all!
This system is also useful for:
- Running Action at lower- and higher-than-usual power levels¸ from 125 points on up.
- "Leveling-up" characters¸ no matter how they were designed.
- Quickly designing NPCs¸ be they Allies¸ generic supporting cast¸ or bad guys.
Because when the going gets tough¸ you send in the professionals!