High Seas & Hot Sands - A 'Friend” In Need
High Seas & Hot Sands - A "Friend" In Need A Ready to Roll module for High Seas & Hot Sands¸ a Forged from GRAM saga of order and chaos clashing against the opposing waves of the sea and the sand. Some campaigns unravel like intricate rugs¸ but others have more hidden depth like High Seas & Hot Sands. Originally this one-shot was simply about adventuring freebooters¸ but the game carried on as a tapestry was woven of a sultan and a harem¸ of the sands beyond the sea. The Crimson Glass Court erupted and set the stage for backstabbing¸ resource control¸ and excitement. To complicate matters¸ the Assembly was crafted as a foil that could be used against the Court just as directly as a threat on it's own to the players. This semi-apocalyptic world with limited magic showcases a threat to all and sets the stage for this world of snake charmers and less-honest tradesmen. So pour yourself a cup of coffee¸ grab a Turkish Delight¸ and experience one of the more outlandish literary uses we've had for the GRAM Role-Playing Game. In this one story of Scheherazade's tales¸ the players find themselves in the wrong place at the wrong time. While cliche¸ this puts them in the pocket of a "rat" and caught by the royalist of houses and opposed to… pretty much everyone else. This means that choices have to be made and threadbare strings have to be followed to their conclusion. The players will end up nose-to-nose with a scoundrel who is known to oppose the Great Houses¸ and with his aide (or against it)¸ they will have to find a way to free themselves from their charges if they want to get back home. Ready to Roll! The Ready to Roll series is a line of all-inclusive products¸ where each module contains the setting information¸ scenario¸ and pre-created Iconic characters¸ so that you can quickly prepare for a session even if you're unfamiliar with the GRAM Role-Playing Game or inexperienced with RPGs in general. All you need is one of these scenarios and the short copy of the rules and you're ready to start! This product only contains the scenario content¸ and requires the ; The GRAM Role-Playing Game: Ready to Roll - Rules & References product to play! About The GRAM Role-Playing Game Named after Odin's sword¸ the GRAM Role-Playing Game focuses on telling narrative-focused sagas worthy of the eddas. Game Features: Easy to understand as both a player and as a GM¸ even if you're unfamiliar with GRAM or inexperienced with RPGs in general. Characters are built as a personality first¸ statblock second. The game engine and characters were both created to be flexible and adaptable. Conflict is resolved through social competitions and skill checks more frequently than combat. All you need is one of the growing number of campaign modules available now¸ as well as a short set of rules and you're Ready to Roll! Existing module genres include Victorian supernatural horror¸ paranormal romance¸ modern military espionage¸ classic fantasy¸ cyberpunk noir¸ and many more! Each module contains the setting information¸ scenario¸ and pre-created Iconic characters so that you can quickly and easily prepare for a session. Creativity is encouraged! Suggestions for customization with tips and tricks are available from the development team to give you the inspiration needed to build your own world and Forge Your Own Saga! For more information check out https://gramrpg.com or email us at ;sendusaraven@swordofodin.com!