Zombie Murder Mystery
Zombie Murder Mystery - trust no one! Have the time of your life while PCs struggle to hold on to theirs! Zombie Murder Mystery is a party game of who-done-it with a zombie infestation twist. One player is the evil necromancer. Will you find him before he finds you? You'd better work fast¸ the clock is ticking down to the necromancer's ultimate victory. Or maybe it is your ultimate victory? Busy schedule? You can still have a regular game night Zombie Murder Mystery is meant to be played as a one-shot session - no long term commitment to a weekly campaign. Just show up and have fun!campaign. Learn this roleplaying game in just a few minutes and start having fun with your friends with no preparation! You can learn ZMM an prepare your first game in 30 minutes or less. Each game session will let you tell a story from beginning to end¸ including character creation¸ even if you only have 2 or 3 hours to play. Zombie Murder Mystery includes: 69 pages e-book¸ landscaped for easy online reading Black and white¸ printer-friendly version of the ebook Online software for game masters - prepare a game in minutes Lifetime updates. If we update the book¸ you get a free updated ebook 90 days money-back guarantee¸ no questions asked A complete¸ concise¸ fun ruleset you can learn in 30 minutes 2 scenarios: a short one you can learn in 15 minutes - use it to run your first ZMM game - and a full-fledged adventure. Video overview of the game by Nick DiPetrillo Scenario video overviews by Nick DiPetrillo Customer support (helpdesk¸ email¸ or toll-free phone number!) Zombie Murder Mystery is for you if you want: A change of pace from your regular campaign - ZMM is a one-shot session game. Prepare in less than 30 minutes. Get great customer support and lifetime updates - we offer video overviews by the game designer¸ forums¸ helpdesk¸ toll-free number. Praise for Zombie Murder Mystery ZMM does an excellent job of building the mood. In the included scenario¸ there are tips on how to build up the tension¸ including a "ticking clock" - something that will happen¸ and fast¸ if the characters don't act. Also¸ the way they suggest the murderer is picked is genius - although I'm not going to repeat it here¸ to avoid spoiling any future players. The mood is really where ZMM excels - I can see players getting very paranoid about anything they say to the others. All Geek Out