The Blue Way
The Pitch The Blue Way is a tabletop game for 1 to 6 players about lost stories in a culture that is being forcibly assimilated into a victorious empire. It is a bleak take on colonialism and its cultural aftermath. Depending on your play style¸ a session wil take about a half an hour per player. The Blue Way A year ago Dusia invaded. There was a war and Dusia won. Now your village belongs to Lord Gjerch Bravn and his wife¸ Lady Kløyk Bravn. The Dusians want to bring peace¸ order¸ and a sense of normality to the village¸ by the standards of Dusia. You are not going to like it¸ but they are in charge now regardless of your feelings. You play people who have lost a war and are being assimilated into a new polity - the polity of the victors. You will be put in the position of making impossible and unpleasant choices again and again. We hope it shines a little light on how cultures vanish. This is a harsh game¸ and one that includes robust safety tools to help players keep themselves and each other safe at the table. What's Included? The Blue Way consists of a 28-page PDF¸ some of which must be printed out and cut into character sheets and cards. Your character sheet will be cut or torn up during play. Questions? Comment here¸ or get in touch with us at info@bullypulpitgames.com. Effusive Praise? We're on Facebook¸ Google+¸ and Twitter. Tag us in @bullypulpit_HQ. Thank you to our supporters on Drip for making this game possible.