Dungeonville
You are a mad wizard who has inherited a terrible dungeon stocked with monstrous beings. For entertainment¸ you and the other mad wizards in your neighborhood will recruit parties of hapless adventurers to raid each other?s dungeons and see whose is the most lethal. Your goal is to be the first to kill seven of the other wizards? adventurers.Adventurers have a value from 1-64. The lower the number the better they are in combat¸ but the less gold they can carry out of a dungeon (and the less effective they are in a dungeon). Gold is used to recruit more adventurers (cause certainly many of yours will die). Recruit smartly and balance your party for maximum effectiveness.