Boondock Cartomancy
The consequences of westward expansion rear their head. Desolate¸ inhospitable¸ and unpredictable - the Outbacks are a ravaged desert¸ a wild tundra¸ an ancient tomb. Host to a plethora of unknown variables and formed from the corpses of failure¸ it's a hotbed for the lawless¸ the corrupt¸ and the lost. Conditions for growing a corporate empire couldn't be more ideal.
BOONDOCK CARTOMANCY is a tabletop roleplaying game about personal growth in a cruel and inhospitable wasteland¸ backlit with Western cowboys wielding powerful and unpredictable magic. It's a game about reflecting upon the world and systems of exploitation we live in¸ and using ancient spells to blow up a caravan of criminals in a climactic shootout. It's a game about interfacing with the human condition¸ and feeling cool as shit while doing it.
YOU ARE A BROKER - a vital cog in the lifeless machine. Walk into the wasteland¸ far from civilization and over the corpses of your failed peers¸ and do the dirty work that must be done for those who lack the nerve to do it themselves. Or don't - make your own call.
BE SPECIFIC IN NATURE with a classless¸ stat-minimal character & action system that reinforces creative roleplay rather than a strict mathematics game. Nothing's set in stone - including your moral compass.
WIELD STRANGE MAGIC to bend minds and matter alike with cartomancy¸ a roleplay-centric soft magic system that makes you feel like a skilled wizard rather than a number-crunching accountant. Make the Outbacks your realm of conquest.
EXPLORE YOUR WAY with an open-ended campaign framework that lets your party call the shots and build the world as you play¸ rather than following a preset path laid out prior. Give your GM a break with less planning¸ and more playing.
PROBE THE HUMAN CONDITION in a world full of non-player characters¸ who drive every facet of conflict and force your party to think before they act. Is violence always the best option?
Kick-start your frontier adventures with three preset campaigns:
ATAXIAN SILVER - Stop the spread of an anomalous metal that spreads neurological diseases to those who handle it. Includes a unique game mechanic. THE CARSON BUTCHER - Uncover a serial killer striking fear into a company town. DOPPELGÄNGER - Convince a traveling royal to return home - if you can figure out who the real one is.
Boondock Cartomancy requires 2-6 players and 1 referee. Gameplay is casual¸ fiction-first¸ and relies on play as a conversation rather than as a strict¸ turn-based system.