Deeds¸ not Words
This is a three-player¸ GM-less game about a small group of activists against a powerful adversary. The inspiration prompts and the background information is based on the English suffragettes in the 1910s¸ but the same mechanics can be used for any other activist group that uses a combination of communication¸ sabotage¸ and physical confrontation to reach their goals¸ including fictional activists like eg. a group of hackers in a cyberpunk dystopia. The game takes around three hours to play and features a mix of slice-of-life scenes depicting the everyday life of the protagonists¸ and how they bond; and action scenes depicting the sometimes violent clashes with the police¸ politicians¸ and other opponents of women's suffrage.