Fantastic Factions
Fantastic Factions: Organizations in Mennara uses the new rules subsystem introduced in Keith Ryan Kappel's Factions 1: A Faction Talent Supplement and these rules are referenced with his kind permission (though this does not mean it is officially endorsed).
This supplement covers 10 types of factions within Mennara¸ all with different ranks and abilities (50 new Talents!).
These organizations range from armies and assassin brotherhoods to clergy¸ knightly orders¸ and sword poets. It also describes 10 other specific factions GMs can further develop using the rules in Factions 1.
Developed by veteran GM Chris Markham (as Gazrok Games)¸ this is one of over two dozen titles already released for the Foundry. Though this adventure is set in the world of Mennara¸ it can be converted for use in your own fantasy campaign. The Genesys Core Rulebook¸ Realms of Terrinoth sourcebook¸ and either Genesys Dice or the Genesys Dice App are required to use this product. It is highly recommended GMs have the Factions 1: A Faction Talent Supplement to develop their own factions and fully define them within their campaign.