Expanded Critical Tables
Are you bored with the original Table 1.6-10 Critical Injury Results from the Genesys Core Rules book (p.115)? Are you looking for narrative inspiration during combat? Are you a Rolemaster fan playing Genesys? If you answered yes to any of these questions then this product is for you!
Introducing The Genesys Expanded Critical Injury Tables! This supplement includes 145 new critical injury descriptions¸ separated into 6 new critical tables¸ for different type of attacks and weapons:
- Crush (War Hammer¸ Mace¸ Flail¸ Giant's Stomp¸ Stone Golem's Fists¸ falling damage¸ etc.)
- Puncture (Rapier¸ Spear¸ Arrows¸ Bullets¸ Manticore's Stinger¸ Cockatrice's Beak¸ Shark's Teeth¸ etc.)
- Slash (Swords except Rapier types¸ Axes¸ Chainsaw¸ Dragon's Talons¸ Blade Traps¸ etc.)
- Cold (Freeze Gun¸ Ice Bolt spell¸ Hail Storm spell¸ Exposed to extreme cold damage¸ etc.)
- Electricity (Taser Gun¸ Lightning Bolt spell¸ Thunder Storm spell¸ Electrocution¸ etc.)
- Heat (Plasma Rifle¸ Fireball spell¸ Fire damage¸ Acid damage¸ etc.)
Compatible with all settings and genres!
The new critical injury tables can be easily integrated with any Genesys game with no rules change what-so-ever. Now¸ when rolling for a Critical Injury result¸ simply roll on one of the tables in this supplement corresponding with the type of attack or weapon. That's it!
Professionally laied out and edited by the wonderful Ian Houlihan (GM Hooly).
The new critical tables are presented in two formats: