Pregenerated Character: Human Barbarian - FG Version
Human Barbarian Play note There are ten XML files for Fantasy Grounds¸ each inspired by and corresponding to the levels 1-10 from the pregenerated characters that can be found here: https://www.dmsguild.com/browse/pub/44/Wizards-of-the-Coast?filters=0_0_0_0_45462_0 To use these characters¸ import them using the import characters function in either the PC window in a campaign or in the manage character window from the main menu. Abilities have been automated as appropriate. A few notes on using the animation. Persistent effects like advantage on initiative and the luck stone should be turned on at the start of a session. Your DM may clear all effects and if that happens¸ make sure to turn your persistent effects back on. For Brutal Critical¸ I created a second entry for the melee weapons with the extra die. To make absolutely sure the damage is applied as a critical¸ hold down the shift key while applying the damage from the actions tab.