Dimensions - the RPG
Dimensions is a rules-light role-playing game designed to get a session up and running in minutes. Its features:
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Players don't need to stat out their characters before play.
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Dice and other randomizers can be introduced slowly.
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The system is friendly to new role-players.
This release includes PDF¸ Mobi¸ ePub¸ and azw3 releases for all major eReaders.
Here are the basics of the game:
Each character is made up of Dimensions (a catchphrase encapsulating an important facet of the character). Each Dimension has 1 to 3 points; total of 7.
In a conflict¸ define the conflict's type and stakes. Choose a Dimension that fits the conflict. Each participant rolls Fudge dice and adds them to the appropriate Dimension (if no Dimension is appropriate¸ add zero). The highest result wins; ties are won by the player's character.
A conflict's winner achieves his or her stakes¸ while the loser takes a negative ongoing condition (like hurt). Win by 3 or more and take a positive condition (like scary).
For blow-by-blow conflicts¸ do the same every round for each combattant. If you lose a round¸ remove one point from that Dimension for the rest of the conflict. If a Dimension drops to zero points¸ you lose the conflict.
Invoke a Dimension to immediately win a conflict and take a positive condition. You can invoke a Dimension once per point per session.
Great playing earns a bennie¸ which can be spent to re-roll Fudge dice.
Even better¸ the rules include player advice¸ GM advice¸ example Dimensions for 5 different genres (gritty film noir¸ space opera¸ traditional epic fantasy with elves and stuff¸ cyberpunk¸ and superheroes)¸ and 4 sample magic systems.