Fragged Seas
In the sea-drowned world of Toil¸ where dark gods roam¸ adventurous captains of sail and black-powder-fed cannonade count themselves kings and queens of the horizon. For they serve no master but themselves.
Welcome to Fragged Seas and the world of Toil: a place of magic¸ myth¸ and adventure. Join the crew of a mighty ship and try to survive in a world consumed by the madness of ancient gods w ho have cursed the land and filled the world with magic and monsters.Navigate the waters of the Faerie Sea¸ the only safe haven from their direct presence¸ but beware the greed of fierce pirates¸ the machinations of once-great empires¸ and the terrible monsters which hunt these dark waters. Toil was once home to mighty empires and proud nations. They tamed the land¸ fought wars¸ and made history their own. But then came the Rise¸ when a dark magic awoke the Esoterica ancient eldritch gods¸ the Esoterica¸ long trapped inside the Fallen Star that had once broken the world.
Now the remnants of Toil take to the Faerie Sea in an attempt to escape the gods. Here¸ the Free People are at an advantage¸ as they have long made their home among its many hidden and remote islands. Those new to the seas¸ such as the holy Kestrelt Empire¸ wealthy Tyvorosi Trade Guild¸ and the magical Shrajh¸ must adapt to this new life to survive. These nations clash as old grudges roar to the surface and fuel endless war¸ forcing smaller factions¸ like the deadly Ralkara and the indigenous God Born tribes¸ to take sides.
Welcome to a world of unrest and magic¸ of cannon-fire and blood-drenched shores¸ dark gods and monsters. A place of terror and adventure beyond measure where life is short¸ but unrelentingly packed with thrills¸ unfathomable cruelty¸ and the nobility of a rare shining deed of heroism in a broken world. Welcome to Toil.
This Book Requires the Fragged Empire Core Rule Book
The Rules
- Sailing Ships
- Manage your
- Momentum in Combat
The Setting
- Loot¸ Treasure and Greed
- Eldritch Gods
- Pirates
- Exploration Mystery
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Created by Wade Dyer