Last Days in Port Llast
The adventuring life hasn't turned out to be as exciting as you thought it would be. Your coin purse¸ as well as your liver¸ have taken a beating from spending time hanging around shady taverns¸ looking for some form of employment. Today is no different¸ though the location has changed. You find yourself drinking in the middle of the afternoon in Sig's Swig¸ a rundown tavern in Port Llast's Uptown. So starts the Last Days in Port Llast ¸ an introductory story arc for 4 to 6 players. A bar brawl quickly pulls the characters into an ongoing conflict inside the local thieves' guild that serves as the backdrop for the story. They are forced to make decisions in a murky and often shifting ethical situation. Starting at 1st level¸ your players can advance their characters to 4th or 5th level. Preparing them for the meat of many of Wizard's published campaigns; Princes of the Apocalypse ¸ Storm King's Thunder ¸ Tomb of Annihilation ¸ Curse of Strahd or the classic adventures in Tales from the Yawning Portal ¸ like Forge of Fury or The Hidden Shrine of Tomoachan. Though written for the Forgotten Realms setting¸ as a coastal town¸ Port Llast can be seamlessly dropped into any campaign setting. The town is detailed as needed for the adventure¸ creating a framework any DM can use to make the town their own. The story arc contains two adventures that can stand alone¸ a raid on a pirate stronghold and the exploration of the town's sewers. More than 60 pages long and with over a dozen battlemaps¸ Last Days in Port Llast will provide over 30 hours of play and is an excellent resource for new or experienced players and DMs. Last Days in Port Llast is also available in Fantasy Grounds version. Like Iron Dogs Games on Facebook (www.facebook.com/IronDogsGames) to keep up with our latest news.