Halls of the High King (FA1)
seltenes Abenteuer auf den Mondschein-Inseln
Someone in the misty¸ wooded Moonshae Isles needs hundreds of brand-new swords taken under guard from Sword Coast smiths to a certain place on the Isles.
The swords are needed so badly¸ and their safe arrical is considered so unlikely¸ that someone is willing to pay adventurers a lot of gold - someone fairly important.
Adventurers foolish enough to take assigments too good to be true (or merely desperate for coins) will soon find themselves embroiled in a drak and mysterious struggle against evil that will take them into sacred groves¸ crumbling castles¸ and through ancient magical gates to the halls of the High King - and beyond.
This sourcebook contains background lore on the Moonshaes¸ a DMs delight of new monsters¸ magic items¸ and spells usable in any AD&D campaign and enough adventure ideas to keep the most energetic player characters seeking their fortunes in the Moonshaes for years to come!