Books Of The Realms
Books. In D&D¸ they hold a wizards spells or contain great boons or curses and are most often found in places that PC's plunder. Tomes¸ scrolls¸ codices¸ whatever you want to call them¸ the contents of these books can add depth and a level of complexity to your D&D world that makes for a more meaningful player experience. 100 Books that can be used to browse a wizards library or to kick start an entire campaign. Make your D&D world more vivid by picking this supplement up today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also acted as a Slot 0 (beta tester) on over three dozen adventures for Living Forgotten Realms¸ the organized game play platform that was sanctioned by Wizards Of The Coast for Dungeons and Dragons 4th edition. He also created 2Die10 Games imprint and successfully used Kickstarter to publish his own game and setting¸ Excelsior. If you enjoy this product¸ please check out other DM's Guild titles by the same author.