Blackstaffs Tome of Wizardry
Explore the versitile applications of magic in the Forgotten Realms with two of the greatest wizards on Toril as your guides! Blackstaff's Tome of Wizardry presents 31 new archetypes for the wizard class¸ each with tailored spells to add depth and flavor to you game experience - for a total of 139 new spells. Included are 10 new creatures to create or summon. This exploration of magic is annotated by Vajra Safahr and Khelben Arunsun¸ the current and former holders of the office¸ and artifact¸ of the Blackstaff. In the pages of this tome you will discover the secrets of the various school and associations of a number or new or rediscovered practitioners of the Art; Alchemical Artillerists specialise in large scale battlefield magic. The Arcane Experimenter ¸ who twists aspects of spells for greater effect. Astromancers are masters of gravity and radiance. Battlemagi specialize in close combat magic and techniques. Binders are summoners who conjure extraplanar entities directly onto their bodies. Dimensionalists focus on creating and manipulating pocket dimensions The Elementalists ‐ Aeromancy¸ Floramancy¸ Geomancy¸ Hydromancy and Pyromancy ‐ each master one element of the physical and natural world. Emomancers share their emotions magically¸ amplified for potent effect. Ferromancers are the masters of metal and magnetism. Fleuremancers manipulate light and energy. Golemancers strive to create the perfect construct servant. Green Star Adepts absorb the essence of a meteorite to become living foci for magic. Guild Wizards are peerless duellists that draw upon their communal resources. Hedge magi perfect their craft and synergy by the 'practical application' of adventure. Incanters manipulate the magic of others for increased or decreased effect. Jaunters bend time¸ space and causality. Kineticists enhance and manipulate motion and movement. Lunar Magi are tied to the phases of Toril's moon Selune¸ their power waxing and waning with its cycles. Mentalists straddle the very thin line between magic and psionics. Nethermancers manipulate the Shadow Weave¸ a dark mirror of Faerun's primary source of magic. Puppeteers craft and enchant magical marionettes¸ channelling their magic though the tiny constructs. Reanimators use their abilities to 'reinvigorate' creatures with the energies of life and death. Runecrafters apply their Art through inscribing enchanted runes on themselves and other surfaces. Scrymancers excel in information gathering and spy craft through magic. Soulbinders invest a portion of their essence into a focus object. Simbarchs ¸ practitioners of the Symbarch Teachings¸ preserve and practice the magic of the Simbul of Aglarond ‐ perhaps the greatest wizard in the history of the Realms. Voidmancers reach into the dark places of the multiverse for power and knowledge¸ trusting their mental discipline to protect them from the horrors within. If you are interested in the FANTASY GROUNDS version of this product¸ it can be found HERE Testimonials for Blackstaff's Tome of Wizardry "Wow! Just. Wow! This is one heck of an absolutely gorgeous grimoire of wondrous wizards and whizz-bangs. I feel like I need to have Exemplar of Self cast on me to truly comprehend the awesomeness contained within! Over 30 phenomenal schools covering practically every conceivable use of the arcane arts of Wizardry with countless new spells of all levels¸ wonderful lore and a menagerie of guardinals¸ ancient virtuous planar pals that guard and guide those who have the power to call upon them. Want access to pocket dimensions you can tear open and fling at your enemies? How about the power to literally blow people's minds with a Mind Bomb? Are you more in tune with the moon¸ wanting to unlock its Celestial healing and unleash Lunar Retribution? Perhaps you're a Jaunter¸ wishing to wield control over time and space? All these and so v