Fore
FORE is a collaborative analog game built to fluidly facilitate the spontaneous manifestations of fables¸ folk tales¸ legends¸ and misconceptions. It utilizes a simple system of call and response to provoke improvisation¸ and leans on a minimalist design to bring about esoteric or archetypal knee-jerks in dialogue. In other words¸ it lets things happen by giving the players room. It is built solely to stoke the flames of imagination - to build the paths of the wolf lorde¸ the lost ring¸ the awoken fox¸ or the the haunted drifter. This system is essentially a hack of D. Vincent Baker's A Doomed Pilgrim in the Ruins of the Future ¸ which we desperately implore you to discover - it has a well-deserved legacy. No dice - 3 pages - 3+ players.