Seths Atlas of Heroes
A robust source of inspiration and character creation for your next adventure! New Race - Lightling - a creature formed on the Positive Plane of Existence 24 new subclasses! - The bulk of this supplement - two new subclasses for each class printed in the Player's handbook Barbarian - Path of the Ravager - an unpredictable combatant¸ treating any weapon as a projectile Barbarian - Path of the Wild - a primal warrior preferring their own fists over any weapon Bard - College of Beyond - a crier with a special connection to the dead Bard - College of Mystery - a performer with an aura of secrecy to them Cleric - Freedom Domain - an ever-travelling pilgrim¸ cherishing personal freedoms Cleric - Luck Domain - a priest blessed by fortune Druid - Circle of Conservation - an urban druid¸ bringing nature whenever they come Druid - Circle of the Deep - an aquatic druid¸ utilizing water for both offence and defense Fighter - Gladiator - a master performer¸ this fighter utilises less common weaponry to great extend Fighter - Stance Master - a complex combatant with access to many diverse stances to help them overcome any obstacle Monk - Way of Eternal Endurance - a monk utilizing pain to channel their abilities Monk - Way of the Calm Stance - a patient combatant ready to strike at any opening Paladin - Oath of Perseverance - a loyal defender¸ sworn to protect those around them Paladin - Oath of the Trial - an inquisitor ready to strike the guilty down Ranger - bounty Hunter - an urban ranger¸ eager to hunt for a right price Ranger - Warden - a protector utilizing druidig magic to defend their ward Rogue - Enforcer - an intimidating scoundrel¸ using fear as a weapon Rogue - Saboteur - a clever rogue¸ crippling their enemies and equipment they wear Sorcerer - Astral Heritage - a spellcaster with connection to the Astral Plane - now you are thinking with portals Sorcerer - Feytouched - a mage forever connected to Fey emotions Warlock - Aberration - a shapeshifting follower of insane masters Warlock - Elemental Prince - a spellcaster tapping into power of the elements Wizard - Blood Magic - a risk-taking ritualist utilising their own life force to power up their spells Wizard - Grand Tutor - a teacher sharing their power with an eager pupil Three new Backgrounds Banished - an outcast from their homeland De-petrified - a poor soul recently awoken from petrification¸ ready to live again Former slave - once freed¸ this former slave is ready to embrace freedom