Red Planet - A World of Adventure (Fate)
Join the Martian Union of Materialist Republics today!
It's the year 773 Post Revolution¸ and Mars is basking in the long embrace of progressive materialism. The Union of Materialist Republics rules over a utopian planet and two moon colonies. The people are happy in their roles; the governments of the Republic remain at peace with one another; technology designed to better mankind advances by leaps and bounds.
But all is not entirely peaceful¸ for the Union is under attack by the corrupt "U.S.S.R." and decadent "U.S.A." back on Earth¸ the feudal alien Venusians¸ and the expansionist two-dimensional Country of the Geometers!
Defend the Union and Mars against its enemies¸ and bring glory to yourself¸ your squad¸ and your collective. Put your lives on the line to defend utopia in Red Planet¸ a Soviet retro-pulp adventure by Jess Nevins. Red Planet requires Fate Core to play. This 59-page supplement includes:
- A detailed review of the solar system-Fate-style
- A social-class based character generation system with two new skills: pilot and renown
- Interesting new rules for Conversions: a mental conflict in which characters try to convince others to agree with their point of view
- Pulp-style spaceships and gear to equip your campaign
- A sample adventure: 34 Chernykh
Welcome¸ Citizen¸ to the Red Planet.
The Fate Adventures & Worlds line provides compact¸ rich¸ affordable¸ gorgeous settings with a ready-to-go adventure for GMs in a pinch. Buy one this afternoon¸ be ready to run this evening.