Horn of the Kraken Adventure
The time has come for an ancient viking heist. Upon the sea there is a horn that blows and summons a kraken to destroy all ships. The horn is being blown by your enemy¸ the forces of vile Hakon. Thus¸ your jarl sends you on a heist. Steal the horn before it blows again. On this mission the party will discover both cruelty and wonder. Can they steal the horn of the kraken from fortified Winchester¸ or will they die trying?" Based on Stephen B. Pearl's novel Horn of the Kraken ¸ this is the second in a series of brand new Adventures for the Fate of the Norns: Ragnarok role-playing game. This Adventure assumes familiarity with the basic rules of the system¸ but an advanced understanding is not necessary. The Horn of the Kraken adventure includes: 6 ready-made player characters for immediate pick-up and play¸ including "Halla Sea Born" a Selkie Archetype exclusive to this adventure series A deep and engaging 100+ page adventure good for 4 to 6 sessions of play¸ but filled with jumping-off points that could keep the game going forever Layout specially designed for ease-of-use for the game master¸ the "Norn"¸ with references and on-the-fly events so no homework is required to run a great adventure. A dozen terrible beasts¸ fiendish enemies¸ and things that go bump in the darkness of Fimbulwinter for the characters to encounter. An adventure that is complete¸ but also a continuation of Sea 1: Dead Man's Blade¸ with the same characters now older and wiser. Each Adventure in the series is a jumping-on point and can be played without the others. The daring saga of the seas will continue in a forthcoming adventures in the Sea series. Whether this is your introduction to Fate of the Norns ¸ or just your first foray into its icy waters¸ Horn of the Kraken is an exciting adventure with a compelling thread¸ offering a rich sandbox in the city of Winchester¸ and your greatest opportunity yet for the best in Viking mayhem.