Fractured Skies
A long time ago¸ the world was whole. Then the Endbringers came.
Fractured Skies is a spiritual sequel to Inverse World Accelerated . The world of the Skies was almost destroyed by men who learned how to kill the gods themselves¸ and the survivors are rebuilding civilization on the islands left behind.
It's not easy going-resources are tight¸ the most precious resource is a metal mined from the husks of the dead gods¸ and the bird-folk of the ascendant Apex Empire will try to crush anyone who threatens their dominance. But you have the freedom to travel the Skies. You can explore¸ trade¸ and meet the cultures that still eke out an existence in this world. And maybe you can give them hope.
Fractured Skies is a third-party Fate book¸ and needs Fate Core to play. Inside¸ you can find:
- An overview of the Fractured Skies setting and its themes
- A job system with 16 archetypes to choose from. Weave magic spells as an Arcanist¸ protect the remaining temples with sword and coin as a Templar¸ or just pass through as a Tourist
- Rules for creating cultures (based on Fate Codex work by Quinn Murphy) and islands¸ including random tables
- A host of example encounters¸ from predatory Dropbears to land-hating Muraenid to the Endbringers themselves
- Six sample characters
This is our home now. Might as well make the best of it.