Fate Codex 1.1 The
The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project¸ funded through Patreon ¸ grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge.
We've also been lucky enough to feature some really great artists¸ including our own Marissa Kelly¸ Tom Miskey¸ and Juan Ochoa. There's some great work in this piece and over 10¸000 words of awesome Fate content¸ ready to be thrown into your next game of Fate.
Now we're bringing this content to you ¸ so you can find and download your issues easily.
In this first issue¸ we've got:
- Lenny Balsera's take on Collaborative World Building¸ covering valuable techniques to help you create your game with your group¸ together.
- Brian Engard's new system for handling Ammo in Fate¸ giving you ways to make your world feel harder and realer through interesting and smooth ways of tracking ammunition.
- Brie Sheldon's cyberpunk short story¸ Life Locked¸ about a trio of criminals who may have gotten in over their heads.
- Mark Diaz Truman's quick start adventure¸ Silicon City¸ setting you up to play Archons¸ law enforcement officers granted extrajudicial powers¸ in a city run by code and corporations.
Huge thanks to our great production team--John Adamus¸ Amanda Valentine¸ Shelley Harlan¸ and Thomas Deeny--for keeping us on task for this issue and pushing this thing forward. We hope you enjoy it!