Pyramid 3/068: Natural Magic
Nature Is Magic! Arcane forces can be pretty wild... and the wilderness can be pretty arcane! This month's Pyramid - the PDF magazine for roleplayers - looks at how the natural and supernatural collide... for good and ill. This preternatural publication presents: "The Magic Desert¸" a sandy site to explore (or escape). Written by GURPS Fantasy-Tech 1: The Edge of Reality author Matt Riggsby¸ it includes detailed information on this location's landscape¸ flora¸ and fauna - including GURPS stats for a half-dozen threats for fantasy heroes to encounter. "Magic of the Shaded Woodlands¸" a new GURPS magical style for the dark elves of GURPS Banestorm (or any tree-tending terrors). It provides new spells¸ full GURPS stats for one such practitioner¸ and more. "Ars Metallica¸" an expansion of GURPS alchemical ideas from GURPS Thaumatology: Chinese Elemental Powers author William H. Stoddard. Tap the potential of mercury¸ tin¸ lead¸ and other metals¸ with 40 new effects. "Dark of the Woods¸" this month's Eidetic Memory offering from GURPS Banestorm: Abydos author David L. Pulver. This systemless adventure outline has the heroes involved in the intrigues of a wealthy merchant's daughter and a nature-worshipping cult. "Green Power¸" a collection of 14 forest-themed abilities using the GURPS Powers framework¸ from Locations: St. George's Cathedral author Michele Armellini. "Designer's Notes: Wilderness Adventures ¸" Sean Punch's behind-the-scenes look at GURPS Dungeon Fantasy 16: Wilderness Adventures. This feature describes new Dungeon Fantasy lenses for the elemental druid¸ high druid¸ and life-force wizard¸ plus lots of other breathtaking bits. This month's Pyramid also offers a Random Thought Table that looks at how to ramp up the power of nature-minded mages¸ plus an Odds and Ends that reveals ways for keeping them under control. The natural world can be a magical place¸ and with this issue of Pyramid ¸ you'll see the forest for the trees like never before!