Wild Magic for Every Class
It was amazing¸ hilarious¸ and my whole group absolutely loved it." -Kat S. "I didn't realize I needed this in my life!" -Scotty B. "Wild Magic for EVERY class! Need I say more?" -Arthur Rouise Shouldn't every player character have a way to introduce dynamic magical chaos into their playstyle? Wild Magic for Every Class is a new feat and accompanying set of Wild Magic Surges that answer this question: "BY VIOLET LIGHTNING¸ YES!" Included in this PDF¸ you'll discover 700 new surges spread over 14 tables - one for each core class in Dungeons & Dragons Fifth Edition¸ plus the Artificer and Blood Hunter. Will your Fighter sprout suction cups from their fingers and go on an unstoppable grappling spree? Will your Barbarian swap tattoos with a stranger? Will you catch the legendary money bunny!? Each surge provides a whimsical disruption of the status quo¸ a unique mechanical outcome to react to¸ or both! Make sure to check out illustrator Matthew Dobrich¸ who brings it all to life. Every party is unique¸ and as always this supplement is written with that in mind. Also included are variant rules and play advice to help ensure that introducing more randomness doesn't mean detracting from other folks' fun. Whether you want to integrate Wild Magic as a story element from the start or simply add some spice to an existing character¸ you'll find a solution. Both social and in-character guidelines are provided¸ and the hundreds of surges listed can be easily replaced piecemeal or even remixed if you write your own! If you or someone you know are the kind of player that can't get enough of those hectic d100 Wild Magic rolls¸ then this is your time to shine. But even if not¸ Wild Magic also works as a great temporary effect caused by an enchantment¸ a curse¸ or a magically unstable environment. This supplement fits any setting with an unpredictable source of magic¸ and any character with or without an available feat slot. EXPANSION UPDATE! In celebration of making over 250 500 1000 sales¸ I have developed an expansion for this title. 100 new Surges spread across two new tables¸ one each for Eberron's official Artificer class and Matt Mercer's Blood Hunter class! This content is available at no extra cost to all previous and future purchasers in the latest version of the files. For something a little more hardcore¸ check out my first DM's Guild entry¸ Last Stand - A Worthy Death. Epicness insurance is not for the faint of heart! Included in this supplement are over 40 new character options called "Last Stands¸" designed to make sure that player character permadeath feels dramatic¸ rewarding¸ and memorable. But if you want Last Stand for free... Just copy this link into your browser and sign up for our mailing list! (DMs Guild does not allow direct external linking) https://forms.gle/9n4N47bDawKvJuL48 My third release¸ Might vs. Magic ¸ is my biggest and most ambitious supplement yet! It features over a dozen new class archetypes¸ over 20 new spells¸ and over 30 new magic items. It even features a counterspell expansion pack¸ not to mention spectacular new art¸ behind-the-scenes design¸ and variant rules to boot! THE MONSTER MENU JUST DROPPED!! With over 100 unique monster meals ¸ your party will be eating gelatinous cube preserves and deep-fried kraken rings in no time. Take a taste of the preview over on its DMs Guild store page ! Cheers.