Grasp of the Emerald Claw: An Expansion and Conversion Guide (5e)
Grasp of the Emerald Claw The epic Eberron adventure that began in The Forgotten Forge comes to its epic conclusion as you travel to the jungles of Xen'drik in this race against evil! This classic 3.5 adventure takes the PCs from Sharn through the sahuagin-infested Thunder Sea to the city of Stormreach... and then into the jungles of Xen'drik in search of secrets locked away in the ruins of the ancient civilization of the giants. Grasp of the Emerald Claw was originally released in 2005 as an adventure for 6th-level PCs. It was developed for D&D 3.5 and designed by Bruce Cordell as the conclusion to the story that began in The Forgotten Forge¸ the first adventure written for Eberron. Herein¸ the adventure is updated to be fully compatible with 5th edition rules. In addition¸ notes and additional details have been added to provide encounters¸ adventure hooks¸ and coherence with lore so that the DM can introduce some of their favorite aspects of the Eberron setting. Contents: Conversion notes¸ making all encounters compatible with 5th edition rules. Notes on adapting the encounters to make them easier or harder so as to accomodate a party of different power level than originally intended. Background information on the different encounter locations. Stat blocks for a dozen named NPCs. Stat blocks for well over a dozen monsters¸ including new undead and creatures found only in Xen'drik. New magic items¸ including legendary items¸ a minor artifact¸ and some special sentient items. Optional bonus encounters. Please note that the original adventure is required to use this conversion.