Alchemical Archetypes: Created & Creators
NOW REVISED: Version 2.0 updates all subclasses based on playtesting and customer feedback¸ revises warforged subraces as feats for full compatibility with Eberron: Rising from the Last War¸ adds new spells¸ and features an entirely new layout. Alchemical Archetypes: Created & Creators provides new character options and DM tools for campaigns featuring player alchemists¸ constructs¸ and creators of artificial life¸ as well as new construct monster types and more for any D&D setting¸ including Ravenloft and the Forgotten Realms. This product also includes several new class archetypes¸ new spells¸ and new races¸ including the alchemically augmented half-golem ¸ with four subraces: Click the preview to see the whole table of contents and more! Now available for a temporary price of $6.95¸ which includes all the added bonus content as well as all new content to come! This living document will continue to grow and improve based on your feedback-- more rules and new content will be added as new sales levels are reached¸ and while the price will go up for those who purchase later¸ buying now gets you all future updates at no extra charge. New Class Archetypes include: New Primal Path: Path of the Juggernaut. Barbarians who grow into a new and larger monstrous form when they rage¸ thanks to surviving horrific experimentation; New Sorcerous Origin: Alchemical. Born with the magic of alchemy in their blood¸ these sorcerers are living philosopher's stones¸ able to brew potions or enchant items with a touch and grant life to the inanimate; New Otherworldly Patron: The Architect of Order. Opening their minds to a great living machine of Daanvi¸ Mechanus¸ or another plane¸ these warlocks gain construct-like abilities¸ unshaksable mental discipline; and the loyalty of a modron servant; New Arcane Tradition: Reanimation. Wizards who study this esoteric philosophy manipulate the vital energies of living creatures¸ empowering their spells¸ sustaining their own bodies¸ and eventually creating life itself; JUST ADDED: New Druid Circle: Circle of the Solstice. These passionate druids combine alchemical herbs and the power of the totem spirits to briefly transform parts of their bodies for quick¸ decisive actions rather than relying on long-term shapeshifting. And more class and character options! The New Half-Golem race: Adapted from previous editions of the D&D game¸ these poor souls have had parts of their bodies replaced with the limbs of golems. Four subraces allow them to share the abilities of clay¸ flesh¸ iron¸ or stone golems. Warforged Subrace Feats : Newly revised and updated from playtest data¸ this version of the classic warforged race includes five feats to represent subraces¸ from heavily armored constructs with adamantine bodies to the psychically gifted psiforged¸ along with a rules variant to let you begin play with a subrace. New Monsters include: The dread golem ¸ far more human-like than a flesh golem¸ motivated by hatred for the creator with whom it shares a telepathic bond; the clockwork crawler ¸ a slithering construct with that paralyzes its foes with deadly poison; terracota soldiers¸ an army of stone constructs made to protect a long-dead emperor; and many more! Construct templates¸ allowing you to transform existing monsters into powerful golems of any type. New spells¸ warlock pact options¸ variant archetypes¸ and more! A content-packed resource for players and DM's alike Alchemical Archetypes: Created & Creators unleashes the power of alchemy¸ the blasphemous creation of artificial creatures¸ magical secrets for manipulating the energies of life itself¸ and armies of new golems and other constructs for any D&D 5th Edition game.