FoF 1.2/1.3: Strangers in Saskervoy
Strangers in Saskervoy (FoF: 1.2/1.3) follows on from All's Fair At Azenomei. A bumper adventure pack advancing Cugel-Level adventuring in new directions. Ten or more gaming sessions - across five interlinked episodes - covering the PCs' experiences in the realm of Saskervoy after being rudely deposited on Shanglestone Strand.. Will they conquer unhappy circumstance and make a name for themselves through cunning and bold action¸ or will they once again end up fleeced and fleeing for their lives? Fate will present them with ancient ruins¸ forgotten treasures¸ bizarre magic¸ peculiarly vicious half-men¸ urban escapades¸ and the chance to work for local notable Twango of Flutic on a number of almost insignificant errands. This publication contains maps¸ illustrations¸ appendices¸ tag-lines for all sessions¸ GMCs¸ location guides¸ and a pair of repulsive bibelots. Could any adventurous rogue ask for more? Strangers is of sufficiently impressive size and complexity to be both 1:2 & 1:3 of the Footsteps of Fools series (directly following All's Fair At Azenomei).
Strangers in Saskervoy follows on from All's Fair At Azenomei¸ and leads into The Lords of Cil. A bumper adventure pack¸ advancing Cugel-Level adventuring in new directions. Ten or more gaming sessions - across five interlinked episodes - covering the PCs' experiences in the realm of Saskervoy after being rudely deposited on Shanglestone Strand. Will they conquer unhappy circumstance and make a name for themselves through cunning and bold action¸ or will they once again end up fleeced and fleeing for their lives? Fate will present them with ancient ruins¸ forgotten treasures¸ bizarre magic¸ peculiarly vicious half-men¸ urban escapades¸ and the chance to work for local notable Twango of Flutic on a number of almost insignificant errands.
"This publication contains maps¸ illustrations¸ appendices¸ tag-lines for all sessions¸ GMCs¸ location guides¸ and a pair of repulsive bibelots. Could any adventurous rogue ask for more?