Music for Night's Black Agents
Every spy needs a cool soundtrack
The best espionage thrillers use music to bring audiences to the edges of their seats¸ with soundtracks that evoke suspense¸ danger and mystery. Now you can bring this same excitement to your Night's Black Agents RPG adventures with Dust and Mirrors: Music for Night's Black Agents.
James Semple and his crack team of composers sonically equip your agents for any situation: shadowing a target in the fog-shrouded streets of Berlin¸ hacking into a corporate network¸ running seconds ahead of an explosion¸ or assaulting a secret vampire stronghold.
Play individual tracks on Dust and Mirrors for specific scenes during your game¸ or leave it on in the background to evoke a general mood of tension¸ action and horror.
Main Theme
Urban Parkour
Dust and Mirrors contains the following tracks¸ specifically composed for Night's Black Agents:
1. Main Theme
Mysterious and dramatic music sets the scene for the game ahead!
2. Stakeout
Hidden surveillance and gathering evidence during dark hours of the night.
3. The Brief
A meeting¸ telephone call¸ email or letter is the catalyst for a series of events where danger lurks in the shadows.
4. Infiltration
An overall sense of dread envelopes you when you discreetly enter the state-of-the-art facility.
5. Ambient
A moment to reflect where secret agents become ambivalent when their duty to the mission conflicts with their consciences.
6. Manhunt
A dangerous chase in a network of power and crime.
7. Suit Up
The final battle approaches¸ and only you have what it takes.
8. Urban Parkour
Desperate pursuit across rooftops in a city where death is on the line.
9. Purging The Demon
A desperate struggle between human and vampire.
10. Heist
Heavyweight direct brute force is sometimes the agents' only recourse.
11. Conspyramid
Conspiracy theories take a horrific turn after uncovering an ancient and dangerous secret society.
12. Covert Ops
Behind enemy lines sometimes subterfuge is the best approach.
13. The Great Escape
Confrontation is futile¸ all you can do now is run for your life. How will you get out of this one?
14. Captured
Emotionally draining circumstance of being trapped in a fiercely unpleasant and smelly environment.
15. An Eye For An Eye
An all out horror piece where the character is alone¸ vulnerable and miles away from any other human being.
16. Horror
The unfortunate and unforeseen event of meeting with blood-thirsty Vampires.
17. Darkness
The true nature and power of the Vampires is revealed. Few can stand against it!
18. Crawlers
You can feel them watching¸ waiting patiently for you to come out of your hiding place.
19. Atonement
A final reflective moment when the agents examine the life they lead and the choices they have made.