Martial Cultures: The Sijara (4e)
The Sijara are more than an ancient myth¸ a well-turned phrase and love of gaudy jewelry. The free people have their own slang¸ their own take on every martial class¸ and even a few little-known magic tricks up their brightly-colored sleeves.
Blessed to wander the earth eternally¸ the Sijara see all other cultures as being cursed. Flamboyant¸ acrobatic¸ and never short on charm¸ the Sijara travel the world telling tales¸ trading goods¸ and causing trouble.
Want to put the Sijara in your game? Get some great Sijaran NPCs¸ a ready-made skill challenge¸ and more. Get new alternate class features¸ new feats¸ Death Flasks as wondrous items¸ and tons of flavorful fluff about the Sijara.
The crunch is 4e D&D¸ but the fluff will fit any system¸ and there's a whole lot of it.
When you buy Martial Cultures: The Sijara you get:
- A fully bookmarked pdf with over 20 pages of fluff and crunch
- Power cards for each of the new utility powers in the book
- A printer-friendly version of the pdf
- Our money-back guaranty - not satisfied with the book? Let us know within 30 days and we'll refund your money.
What can Martial Cultures: The Sijara do for me?
If you're a DM¸ it will give you plenty of information on adding the Sijara to your campaign. Information on the culture¸ different perspectives on how they fit into the world¸ and items and NPCs to throw at the players.
If you're a player¸ there are new class features and feats for your character to take advantage of. Plus¸ you get in-depth information on your character's background¸ and some nifty Sijaran slang you can use to baffle your buddies at the table.
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