Hexanomicon 1: The Print Materials
These are the printable aids for use with the Hexanomicon. The Hexanomicon is a setting toolbox rather than setting. It is devised as a way to connect the various adventures a party may undertake and be a neutral background to those adventures as well as a blank tablet for your story. A secondary function is to provide a downtime cost to burning luck and spellburning. The major difference between the map we will create here and other hex maps a party may journey across¸ is that these hexes do not indicate an amount of space but rather a story element. If there is an ancient tower the party will break into¸ that tower takes one hex. The Hexanomicon is not a fantasy landscape simulator but rather a fantasy literature landscape simulator. In a landscape simulator you can look at the map and choose your best route. In a fantasy literature landscape¸ you may travel to your destination with no other event than marking the days on a calendar. But¸ if you are escaping the clutches of an evil prince¸ than you must pass through the dreaded Fire Swamp. The Fire Swamp is¸ of course¸ populated by rodents of unusual size. Will you encounter them on your journey? Absolutely. The process is simple. As the party move to a new area¸ the contents of that hex are determined. You can either choose the contents based on the story¸ or you can roll on a table. Likely it will be mundane plains or forests but points of interest are usually separated by chaotic landscapes. Random tables determine the type and name of areas like; The Black Womb of Sorrow ¸ or The Doom Wastes. These lands all have their own flora and fauna. Parties that are low on their luck are likely to discover such randomly created beasts as Electric Spider Women or Blood Rats.