GMs Miscellany: Eventures (5e)
A GM's Resource supplement by Creighton Broadhurst¸ Jeff Gomez¸ Jacob W. Michaels and Bart Wynants This GM's Miscellany presents seven eventures ready for your campaign! Use them as a change of pace from the same old dungeon crawls and wilderness expeditions or as an opportunity for role-playing and urban exploration. Eventure are akin to a normal adventure¸ but do not (normally) feature violence or physical challenges. Instead¸ an eventure focuses on the use of social skills and role-play to resolve the challenges¸ or events¸ therein. Eventures are an excellent change of pace and can be used as filler between adventures or as situations in which characters who have invested in social skills can shine. They are also perfect for players who enjoy role-playing. GM's Miscellany: Eventures comprises the following eventures: A Day Out at the Circus A Day Out at the Executions Five Night at the Scythe Four Nights at the Orc's Head Night of the Masks Raisa's Auction Most Wondrous Where There's a Will The eventures in GM's Miscellany: Eventures are suitable for any level characters and can be used with any size group. While they are designed for the Ashlar campaign setting they are easily adapted to virtually any GM's campaign. A DAY OUT AT THE CIRCUS Edrin the Entertainer and His Fabulous Fourteen arrives at night¸ unloading and setting up shop before any authorities can think to stop them. Come morning¸ dozens of tents both big and small stand ready to entice visitors with all manner of entertainments. The circus is raucous and wild¸ with performers including an enslaved orc and goblin duo forced to be slapstick clowns¸ a falsely accused fire-eater on the run from the law¸ three acrobatic womanising con-artists and a blind juggler with a taste for blood. Due to some of the performers' unusual proclivities¸ the circus tends leaves in quite a hurry. Understandably¸ Edrin tries not to visit the same place twice. Not¸ at least¸ until the rumours die down. A DAY OUT AT THE EXECUTIONS Every month¸ the normal business of the Low Market is put aside. On this day¸ Languard executes those guilty of a wide range of crimes. Justice is brutal and final in Ashlar. The populace view execution day as a public holiday and hundreds converge on Low Market to witness the prisoners' final moments-pedlars sell their wares¸ beggars beg for coin and almost carnival-like atmosphere fills the air. FIVE NIGHTS AT THE SCYTHE Standing on a dingy side street in Low City the Scythe has a reputation as a place for hard drinking and its entertainers. Nights at the Scythe are rarely boring-particularly when the legendary halfling bard¸ Dricolen Nimblefinger¸ is playing-but most time-crunched GMs gloss over the time between adventures because there are more important things to prepare. Use this eventure to add flavour and interesting events to your PCs' next night out in Languard! FOUR NIGHTS AT THE ORC'S HEAD Notorious throughout the duchy of Ashlar as the haunt of adventurers preparing to dare Gloamhold's depths¸ the Orc's Head is a place of tall tales¸ hard drinking and the occasional barroom brawl. Decent folk rarely venture inside. Nights at the Orc's Head are rarely boring¸ but most time-crunched GMs gloss over the time between adventures because there are more important things to prepare. Use this eventure to add flavour and interesting events to your PCs' next visit to the Orc's Head! NIGHT OF THE MASKS Every year¸ Duke Armas Nenonen hosts a fabulous masked ball to celebrate Ashlar's Day of Founding. The duke's guests number in the hundreds and include some of the most famous-and infamous-citizens of Languard and beyond. On occasion¸ invitations are extended to adventurers who have somehow managed to impress the duchy's nobility. Song¸ dance and drink are the entertainment of the night. At the same time¸ secret alliances are f