Death Traps of the Aldar aka All About Tricks and Traps (Game Masters edition)
Looking for some old school style adventuring? You know - The kind inside dungeons¸ where the exploration was still part of the fun? Looking to find challenge in the monster enemies¸ the traps¸ and how it all fits together into a mission that makes some sense? Looking for ideas and inspiration that will get you excited about being a game master again? Yep¸ you found it! Death Traps of the Aldar is a restoration of the third adventure module Board Enterprises published back in the early days. Out of print for years¸ we are bringing it back¸ but this is a far better version of an already cool quest. Not only have we gone through the mission itself and added a bunch of commentary about how to make the encounters work (meaning work easier for a game master)¸ but we're giving far clearer descriptions of the enemies¸ the environment¸ and stuff / loot. Probably more important to many of you¸ this mission now contains the enemies in both Legend Quest and die-20 stats. We know that not all of you play by our rules¸ so we've included the stat blocks that will allow you to run this mission in our rules¸ die-20 rules¸ or your home grown. After all¸ quests are about a whole lot more than just how many points it takes to kill the monsters - there needs to be some story¸ a setting¸ and most of all strategies. But this isn't just an adventure! We've put Death Traps of the Aldar inside one of our Small Bites editions. That means you'll get the mission¸ but also world building ideas¸ the setting outside the dungeon¸ story ideas¸ new magic items¸ and all the rest! Is there more? Of course there is! We have also released a free version - the World Walker edition. If you want to run this mission¸ you can tell your players to download the free version and it will give them all the notes they need about the setting¸ without revealing anything about the mission itself. See¸ we even took care of the exposition section for you¸ so you can get right into the gaming when everyone shows up. One last "but wait there's more": As many of you already know¸ Death Traps of the Aldar is a part of our massive campaign setting The Endless Dungeon. From here your party can go on to bigger and tougher missions¸ until they are ready to challenge one of the toughest adventures of them all. This edition has a full adventure mission¸ a small town described¸ 12 sample characters¸ 4 new monsters¸ as well as advice on using traps both as a player and a GM. Not enough? How about 3 new magic items too?