Along the Way
GETTING THERE: HALF THE FUN¸ TWICE THE DANGER! When dealing with player character travel between adventure locations¸ the GM has two main choices-fade to black as the party starts the journey and resume once they are ready to resume the story¸ or to play through the journey and throw in one or two side adventures. This booklet is intended to provide ideas for the latter. Along the Way contains adventure seeds for travel by ships¸ planes¸ trains¸ and automobiles. It also collects a number of vehicle operations feats for the d20 Modern-compatible games as well as a few that have never been published before. While the feats are d20 System material¸ the adventure seeds are useful for any roleplaying game set in a modern setting.