Playbook: The Rakshasa (PBtA)
Hideous to behold and labeled as maneaters¸ your kind have a long and involved history that predates the kingdoms of man¸ possibly even elves and dwarves.
Your families are now scattered¸ but due to your divine origin and powers no less threatening. Some lurk in the forests¸ tormenting and consuming the flesh of those unfortunate to cross their path. Others are powerful warriors¸ leading armies of rakshasas and other demons on bloody campaign against the civilized races.
But looks can be deceiving.
Some of you fight for good causes¸ using your powers to confuse¸ terrify¸ and butcher the real monsters that inhabit the lands¸ ruins¸ and caverns of Dungeon World.
What are you¸ a slayer or savior?
As with The Ghoul ¸ The Mummy ¸ The Vampire ¸ The Oni ¸ and The Golem ¸ this class more closely adheres to its mythological roots: you don't have a tiger head (at least not by default) or backwards facing palms¸ and blessed crossbow bolts aren't going to be more effective than any other weapon (or any other holy weapon¸ if you take Demon Skin).
Instead you have powerful claws¸ can turn invisible¸ use illusions to change your form¸ and fly. As you level up¸ you can choose to become a more powerful warrior or specialize in your abilities¸ or learn a few new tricks (or grow a few new heads and arms).
This product contains four separate pdf files. Two are digest-sized¸ 20 page pdfs that includes:
- The Rakshasa¸ a complete class with 22 advanced moves: give your illusions substance¸ draw strength from the flesh of your enemies¸ instantly appear by your companions in times of need¸ gird yourself in heavier armor¸ use your flight to smash into your foes¸ and more.
- Additional advanced moves¸ for if you want to focus even more on magic and/or illusions.
- New weapons (like the chakram and katar)¸ mirror armor¸ dungeon gear¸ and a new magic item.
- A director's cut that provides an explanation for some of the moves¸ and even some questions to ask yourself when rolling up a rakshasa.
One is B&W¸ the other in color¸ so if you want to print it out you can save on ink.
The other two are 2-page¸ letter-sized character sheets for you to print out and actually use at the table. It features a new layout that provides more room for gear and alternate moves than the "official" Dungeon World character sheets.
Of course if you want the gear already on there¸ the second character sheet has that.