Playbook: The Headhunter (PBtA)
Kill monsters¸ take their heads¸ and then use their heads to trigger moves (or talk to them to reroll a botched spout lore): a gruesome circle of life.
As you level up you can use your heads in a bunch of new ways (we managed to cram twenty-three advanced moves on the sheet): take their eyes¸ wear their faces¸ use them as ranged weapons¸ intimidate others¸ shrink them so you can carry more around¸ give them to Death in exchange for your own soul¸ and more.
This product contains four separate pdf files. Two are digest-sized¸ 20 page pdfs that includes:
- The Headhunter¸ a complete class with 23 (yes¸ twenty-three) advanced moves: gobble up brains to heal yourself¸ get better at butchering your foes¸ animate your heads so that they can help you¸ use them as weapons¸ plant them on stakes so that they can keep an eye out¸ and more.
- New weapons (like a kurki and blowgun)¸ bone armor¸ dungeon gear¸ poisons¸ and an artifact.
- A director's cut that provides an explanation for some of the moves¸ and even some questions to ask yourself when rolling up a headhunter.
One is B&W¸ the other in color¸ so if you want to print it out you can save on ink.
The other two are 2-page¸ letter-sized character sheets for you to print out and actually use at the table. It features a new layout that provides more room for gear and alternate moves than the "official" Dungeon World character sheets. If you want the gear already on there¸ the second character sheet has that.