Playbook: The Gunner (PBtA)
This flexible class not only lets you outfit a gunslinger-type character¸ but also lets you roll out something more akin to a gunner from Tera ¸ or the heavy and sniper from Team Fortress 2. You choose how your gun was built (magic¸ flesh¸ or some sort of pseudo-science)¸ how big it is (a pistol¸ rifle¸ or big-ass cannon¸ which you can change over time)¸ and then let the bullets-or lightning¸ magic¸ or chitinous spikes-fly.
Though the class is initially intended as a ranged damage-dealer (a number of moves give you bonus damage¸ add or let you swap out tags¸ or let you blow your entire load in one big attack)¸ plenty of moves let you bleed into more of a supporting role: you can give your allies bonus armor against ranged attacks¸ provide covering fire¸ lead the way on a perilous journey¸ keep watch while everyone else rests¸ and so on.
This product contains three files.
One is a letter-sized character sheet that uses our new character sheet layout (which allowed us to fit 31 of the 40ish advanced moves).
The other two are digest-sized books¸ one in color¸ the other in black and white (to make it easier to print off at home if you want). They both contain:
- The gunner class (and its 31 advanced moves).
- New ranged weapons-including a variety of guns and a repeating crossbow-and armor (including a gun-shield attachment for bigger guns).
- A director's cut with questions to ask yourself¸ explanations for some of the moves¸ and nine advanced moves that we couldn't fit on the sheet.