Playbook: The Golem (PBtA)
Some view you as a monster¸ fearing that which they do not understand. Others see you as a tool¸ something to be used by man. You were¸ after all¸ made¸ not born.
But you are still alive.
Everyone in Dungeon World seeks something¸ like gold¸ glory¸ or both. You're no different¸ but you seek something different: acceptance¸ friendship¸ and love. All things worth fighting for¸ and make no mistake you will have to fight for them.
Yes¸ you'll endure blade and claw in order to keep your friends safe¸ but you're made of pretty stern stuff (and lack things like blood and internal organs). No¸ the real fight will be proving to everyone that you aren't just some mindless monster.
Unfortunately¸ your emotions have a tendency to get out of control¸ so play nice and try to keep a cool head.
As a golem you're strong¸ tough¸ and work better with those you have a bond with. When you level up you can become stronger (and more destructive)¸ tougher¸ gain additional benefits when you do as you're told¸ become more observant about the world around you¸ better protect your friends¸ and even kind of "possess" inanimate objects.
This product contains two separate pdf files. The first is a digest-sized¸ 22 page pdf that includes:
- The golem playbook¸ with 20 advanced moves.
- Three additional advanced moves if you want to evoke the abilities of the golem of Prague.
- New armor and dungeon gear¸ and a new transport option.
- Three magic items.
- A director's cut that provides an explanation for some of the moves¸ and even some questions to ask yourself when rolling up a golem.
The other is a 2-page¸ letter-sized character sheet for you to print out and actually use at the table. It features a new layout that provides more room for gear and alternate moves than the "official" Dungeon World character sheets.