Playbook: The Ghost (PBtA)
The Ghost can be used as a starting character¸ or as a way to keep a slain character in the game. Depending on your campaign this could be permanent¸ just until they complete some task and move on¸ or even until they get brought back from the dead.
In latter circumstances you could treat is as a kind of compendium class¸ allowing players to mix and match ghost moves with moves from their original class (or¸ if the character started as a ghost¸ let them more freely multiclass into another class).
This product contains three files.
One is a letter-sized character sheet that uses our new character sheet layout (which still only allowed us to fit 30 of the 32 advanced moves).
The other two are digest-sized books¸ one in color¸ the other in black and white (to make it easier to print at home if you want). They both contain:
- The ghost class (which¸ again¸ has 30 default advanced moves).
- A director's cut with questions to ask yourself¸ explanations for some of the moves¸ and a pair of advanced moves that we couldn't fit on the character sheet.