Dungeon Crawl Companion #1: DCC RPG Optional Class Rules
Dungeon Crawl Companion is a new series of gaming products and supplements for the Dungeon Crawl Classics Role Playing Game. In Issue#1 the 7 core classes in the rulebook gain some optional rules that adjust their abilities to enhance gameplay.
- The Cleric gains more spellcasting options and the powerful Holy Amulet
- The Thief gains a new way to use Thief skills and Luck
- The Warrior gains new Migty Deed utility and new Lucky/Unlucky weapon rules
- The Wizard now researches spells with more flexibility and can write scrolls
- The Dwarf now specializes more with shields and gains Deed/Lucky Weapon rules from the Warrior
- The Elf gains more options with Bronze/Mithril equipment
- The Halfling gets new uses for its Luck and a little bump with its two-weapon fighting.